Page 414 - Contributed Paper Session (CPS) - Volume 2
P. 414
CPS1914 Ayu P.
Keywords
creative economy; descriptive statistics; youth; 4.0 Industrial Revolution
1. Introduction
Indonesia is preparing for the era of digital information technology,
known as the 4.0 Industrial Revolution. The 4.0 Industrial Revolution will bring
Indonesia to be the world's 10 largest economy. Pursuing this great vision, the
main resource that should be developed is human capital.
In recent demographic bonus period, Indonesia has abundantly young-
age population. Statistics Indonesia-BPS (2018b) states Indonesian youth
population in 2018 was 63,82 million people. Based on The Law number 40 of
2019, youth is a group of 16-30 years old people. The abundance of
Indonesian youth treasures a great potential of the growth of the nation’s
economy.
On the other hand, unwell-prepared of youth in facing information
technology era can be a threat. In the 4.0 Industrial Revolution era, labour
rivalry is no longer only with human, but also even with robot. Instead of
contributing for the nation, the youth who are not ready to evolve can be a
burden of the nation. Therefore, this study aims to analyse the potential role
of Indonesian youth in boosting the nation's economy in the 4.0 Industrial
Revolution era.
2. Methodology
This paper uses descriptive analysis to present how potential of creative
youthpreneur in graphs. The data that is used is Economic Census 2016-
Continued of BPS. It is selected based on 16 creative economy subsectors; 1.
Architecture; 2. Interior Design; 3. Visual Communication Design; 4. Product
Design; 5. Film, Animation, and Video; 6. Photography; 7. Crafting; 8. Culinary;
9. Music; 10. Fashion; 11. Application and Game Developer; 12. Publishing; 13.
Advertising; 14. Television and Radio; 15. Performing Arts; 16. Arts.
3. Result
Discussing about youth, the idea, creativity, and innovation can’t be
separated from young people. These elements are extra values for the youth
in contributing creative economy sector. Creative economy sector is relevantly
associated with the 4.0 Industrial Revolution. The Director of Distribution
Statistics of Statistics Indonesia-BPS, Anggoro Dwitjahyono, states that
creativity in creative economy is not only about creating artistic and cultural
work, but also creating work based on science and technology, engineering,
innovation, and information technology. Lai (2007) also interprets creativity as
the generation of new ideas that were harnessed by thoughtful design to
produce innovation for the economy.
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